Digital Imagemaker is the leading Australian photography, digital art and related area online magazine, with a strong readership in the US and a growing readership in other countries.
The Digital ImageMaker and Digital ImageMaker International represent one of the online publishing activities of myself, Dr. Wayne J. Cosshall and Technomagickal Pty Ltd, of which I am Managing Director. The site went live in its present form on the 1st of June, 2005.
The aim of what is commonly abbreviated as DIMi is to provide timely, deep and meaningful articles that cover the whole gamut of visual creativity in the digital age. DIMi thus covers photography, web and graphic design, digital art, illustration, video production, editing and special effects and 3D graphics and animation (both 2D and 3D). We also cover the maker movement, because this is a very timely demonstration of digital creativity. We cover such a broad area from the rationale of convergence, that both the underlying technology and the practice and interests of the people concerned are converging. Photographers are doing more than just still images and film makers of all types bring together photography, video, 2D and 3D animation, digital special effects and use digital devices like drones and motion control rigs.
So apart from product reviews and tutorials we provide news, product announcements, interviews as well as galleries and other ways to show the interesting work being done out there.
Thus we are always open to receive interesting information, press releases, exhibition notices or complete articles. Just email us here. Since no-one is the total source of all information and we recognise that smart readers will always check multiple sources, we are always happy to collaborate with other magazines, online or not, information sites, portals, elists, groups, businesses, etc who have interesting things to say. Please see our Other Useful Sites pages for info.
While other people contribute to DIMi, it is mainly the work of Wayne J. Cosshall. So who am I? Well I was born in 1958 in the UK. We migrated to Australia in 1966. My first real camera came at 14 years of age to hook up to my telescopes, as I was a mad keen amateur astronomer. I started a scientific photography degree but quickly switched to a computer science degree. I wrote my first graphics software, a 3D astronomy rendering package, in 1978 and built my first computer in 1979. After graduating in 1980 I ended up at Swinburne University and over a 17 year career there went from tutor to tenured Senior Lecturer. I founded and ran the Computer Graphics Research Group and mainly did research in parallel computer architectures and algorithms for computer graphics, and mathematical art. My research work was mainly sponsored by Epson Japan through Epson Australia, Motorola and Xilinx Semiconductor. I thus travelled to the US at least once a year and so feel like San Francisco is a home away from home, with a particular soft spot for Bodega Bay and points north. Along the way I undertook a couple of post graduate Electrical Engineering degrees. Along the way I started both exhibiting initially my photography and then my digital art, and writing about computers, photography and graphics in the popular press. More recently I completed my PhD, which included both still photography, heavily digitally manipulated, and expanded cinema film making.
In 1997 I left Swinburne to take up magazine writing full time, to do more art and to do some teaching on the creative side. So since then I have continued teaching at places like the Photography Studies College, the Australian Academy of Design, back at Swinburne and developing a new digital course at the International Centre of Professional Photography. I have also written for most of the Australian and many US photography and design magazines, including Design Graphics (Tech Editor), Desktop (Tech. Editor), Digital Photography & Design (Editor), Capture, formerly Commercial Photography (Editor), Print21 (Editor), Australian Photography and PC Photo. Now I am doing it for myself.
My own creative work has evolved enormously. Starting out in film-based still photography, I moved into digital photography very early, then adding mathematical and computer generate art, digital art and then video. At the present time my creative work focuses on film making, both documentary, dramatic and what is sometimes called expanded or experimental cinema, photography and light. My work with light includes both light art and the design of light fixtures. I am also an active maker. While all the above sounds a lot, I find it all complimentary. My maker activities feed into my design of physical objects, including light fittings and light art sculptures. It also feeds into my film making, with work being done on a macro motion control rig. I also collaborate. So my partner in film making is my daughter, Lauren, and my partner in art and design projects is my wife, Adriana.
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